![]() Later we will talk about the “franchise” and sequel that this game opened in the world of Magic: The Gathering.įun fact: This video game was so successful that Wizards of The Coast created 5 printed decks inspired by it and that were made to play the physical game back in 2010, perhaps the beginning of the idea to attract new players who could play the same deck from the electronic medium to the physical game.ĭespite the name, this game was released in 2011, created to be the continuation of Magic: The Gathering: Duels of the Planeswalkers, but a new independent game with no connection to the previous one, as all 5 games in this series were. It also made available 3 more decks, including "Master of Shadows" used by Sorin Markov in the last expansion's campaign and "Root of the Firemind", the first red/blue deck in the game. It made available 3 more cards for each deck, as well as the previous one, new challenges and new levels for the Two-Headed Giant mode. This second expansion was also important to fix several bugs.Īt the end of 2010, the third and final expansion of the game came out. In 2010, the second expansion came out, enabling 3 new cards for each existing deck, new decks and the ability to use "Eons of Evil" by famous rival Nicol Bolas. The use of mana (when tapping lands) automatically brought a positive point to this game, as I mentioned, always trying to make it easier and more friendly for those who have never seen it or just want to have fun with the card game and, like Magic Arena, actions have a timer to keep time.Īlso in 2009, additional content was released for the game, Duel the Dragon, which added 3 new decks, 6 more campaigns including a new boss and several new challenges. Greatly simplifying the gameplay to be more accessible, there is no deck building, players only have access to a limited number of preconstructed decks, however as you progress through the challenges you will unlock new decks and cards that can be replaced in certain decks to improve them. In the PC version, players can compete against each other, but the second player is required to use a gamepad instead of a keyboard or mouse. Players can also play in Casual Competitive Games or Ranked on Xbox Live against up to three opponents. There is a Single and Co-op versus Computer game mode (including "Two-Headed Giant", a variant format where both players share their life total and play together to defeat opponents). There is also the Challenge Mode where the player must find the right combination of moves in a single turn to defeat the opponent. The game includes a Campaign Mode to duel multiple opponents Versus AI for new decks and cards. ![]() The tutorial is rich in explanations for any beginner, and the interface is easy to use. There's not much to say after so many adjectives - maybe delivering the basics in electronic media, and doing it well, was what made this success possible. Even if you've never seen Magic in your life, you're sure to spend hours in front of the screen in battle after battle. With a beautiful interface, the game is attractive to any audience, as it is easy and accessible. In 2011, over half a million units were sold on the Xbox Marketplace alone! In just 5 weeks of launch on the first platform, the game was downloaded more than 440,000 times and 170,000 games were sold in that time, guaranteeing the title among the ten most played in the history of Xbox Live and the highest ranked title in the first two weeks of release. The release that can be marked as a sales success was the first Magic: The Gathering: Duels of the Planeswalkers, available in 2009 for Xbox 360 and in 2010 for PlayStation 3 and Windows. ![]() ![]() Magic: The Gathering: Duels of the Planeswalkers - Inception If you ask those who had the experience of playing them, depending on the interaction with the game, some will remember that they were good, others will say that they fulfilled the need for a hobby, but overall the taste seems a bit bitter to have tried so hard, but having its progress restarted with each new version and having simply ended up in the 2015 version with a poor version of content, despite the first 4 titles having received excellent reception. With the same look, attractiveness and ease of play, receiving good reviews throughout each release, but each of them was something separate, that is, from one year to the next you had a new game independent of everything that had been built until there, being forced to restart his campaign. ![]() We started our second half with the Duels of the Planeswalkers series in 2009.Īfter the success of the first title, which garnered great reviews and sales, Wizards of the Coast decided to create 4 more titles in the following years, one each year. Magic: The Gathering: Duels of the Planeswalkers - Series ![]()
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